Difference between revisions of "Open World Bakery Examples"
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Make sure you've installed [https://aka.ms/vs/16/release/vc_redist.x64.exe MSVC redistributable] first (generally, as a developer, you must have it already). See the project for this exe below. | Make sure you've installed [https://aka.ms/vs/16/release/vc_redist.x64.exe MSVC redistributable] first (generally, as a developer, you must have it already). See the project for this exe below. | ||
− | [https://1drv.ms/u/s! | + | [https://1drv.ms/u/s!AmB4a6J3kmxahakpEq1p21lbJD7ZBA?e=cCw2zN Executable: Demo application] (~126MB ZIP). |
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Latest revision as of 02:40, 14 August 2020
You can find several open-source example projects to understand the nature of the plugin and to copy-paste some obvious solutions.
Executable bakery demo
Demo project built as windows 64bit EXE-file. Use this demo to estimate performance and get a general idea about Bakery output heightmaps. You can export any world you see to the set of PNG heightmaps (ground, water level, water flow, material). See () short video about this demo.
Make sure you've installed MSVC redistributable first (generally, as a developer, you must have it already). See the project for this exe below.
Executable: Demo application (~126MB ZIP).
Bakery runtime demo project
Demo project with runtime terrain generation, the one that builds the executable mentioned above. 3-d party plugin Easy Voxels: Marching Cubes is used to represent the resulting terrain. Blunt debug mapping used for the result terrain. Required both plugins to be installed to run (thou you can explore red-dead blueprints, I guess).
UE4 project: Bakery+EasyVox Demo (GitHub)
This video shows project functionality and provides some insight on the runtime Bakery usage.
Unreal landscaping tools showcase
Level with visual representation of all basic landscaping brushes available. Plus several fully-built landscapes, such as “Valley”, “Volcano” and “Fjord”, so you could explore what's under the hood. Required Open World Bakery to run properly.